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MoA5: Rules

Moderators:  GmanStreams,  Kigo,  kc_Ereon

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MoA5: Rules

Postby  GmanStreams » Thu Nov 02, 2017 4:24 pm

Masters of Arena 5:
Rules And Settings


General Rules
  1. Every game is to be played with the Wololokingdoms-Mod
  2. All Players must respect the tournament schedule and times for each round. A no-show for 30 minutes after the scheduled time will result in an admin loss.
  3. If both players cannot come to an agreement in scheduling their match, the staff will analyse the situation, schedule, and time zones in order to add a viable Admin Time that suits both players to the best of our abilities.
  4. When scheduling, all times must be discussed using GMT for time and dates. Check your time in GMT here: http://www.worldtimeserver.com/current_time_in_UTC.aspx
  5. Every Player must respect their opponent. Bad behaviour (determined by staff) will result in a warning and may lead to an immediate disqualification of a Player. This tournament values not only great skills, but also sportsmanship and fairness. Any insult, racism or flaming will not be tolerated. Laming and mind games game are allowed.
  6. All Players have agreed to the No Smurf rule. Smurfing and account sharing is not allowed. Discovery of the forementioned will result in disqualification.
  7. All games MUST be played on voobly in the tournament lobby utilyzing the WololoKingdoms mod.
  8. After the games have been played, the winning player must post the recorded games to the AoCZone subforum. No recorded games means NO WIN for either player. If the recorded games are lost, the games must be replayed, no matter the result of the previous games.
  9. All the games must be scheduled and confirmed by both Players on an AoCZone scheduling topic in the relevant subforum.
  10. In case of disconnections, the game must be saved and restored. All of the recorded game files (multiple parts of the game before/after drop) must be provided when posting the recorded games.
    If restoring is not possible, the recorded game should be provided, along with any additional information to the admins on the AoCZone subforum.
  11. Once two Players have arranged and confirmed a time to play, the maximum waiting time is 30 minutes. If one of the players fails to arrive, the waiting team must take a screenshot showing http://www.worldtimeserver.com/current_time_in_UTC.aspx (so the current time is clearly visible) with the Lobby Game Room and post the screenshot in the respective scheduling thread with a link to the post in the Scheduling forums where the game time was arranged and confirmed. This way, tournament admins will know how long the team waited, and, upon Admins decision, the player that did not show up might get an Admin Loss for the games. Do not try to edit time arrangement posts in an attempt to get free wins, because the forum registers the exact date and hour of each edited post. Such actions are considered cheating, and the offender will be punished according to rules.
  12. If a game is not recorded, it must be replayed regardless of result and evidence of it.
  13. Each Player MUST be fluent in English, or have a representative who is, who will schedule for him, and is responsible for scheduling, possible disputes, and everything else regarding their participation.
  14. New rules can be added and current rules can be changed. However, Admins MUST inform the Players about such changes on the AoCZone subforum.
  15. No Player will be allowed to refuse the presence of an official tournament streamer.
  16. Players must only sign up with one account.
Gaming Rules
  1. The game settings must be the following:
    Quote:
    Game :Random Map
    Location : Arena
    Size : 2 player map
    Difficulty : Standard
    Resources : Standard
    Population : 200
    Game Speed : Normal
    Reveal Map : Normal
    Starting Age : Standard
    Victory Condition : Conquest
    Teams Together : [X] Yes
    All Techs : [ ] No
    Allow Cheats : [ ] No
    Lock Teams : [X] Yes
    Lock Speed : [X] Yes
    Record Game : [X] Yes
    SQ/MQ : SQ
  2. Bugged Maps If a player starts with a bugged map the Player may decide to restart the game, but this must be said during the first 6:00 minutes (game time) without using up their one allowed restart. A bugged map is defined as: a stuck villager or scout, standard sheep ( 8 ), boar ( 2 ) or deer ( 3/4 ) not able to be eaten by vils, berries ( 6 ) with 4 or less sides of berries free to be eaten, a main gold mine (the 7 tile gold) with 4 or less sides of gold free to mine, a main stone mine (the 5 tile stone) with 4 or less sides of stone free to mine. Secondary golds/stones or extra patches of deer/boar are not affected by this rule.
  3. Restarts:
    In a best of 3 each Player is awarded one restart each.
    In a Best of 5 each Player is awarded one restart each.
    In a Best of 7 each player is awarded two restarts each.
    In a Best of 9 each player is awarded two restarts each.
  4. A restart must be requested before minute 4:00 game time (remember that this is shorter than real minutes). The Player that requests a Restart must resign. When a game is restarted, the civilizations must be the same per player as in the previous attempt.
  5. Any graphic changes that only affects the player's Age of Empires 2 are allowed.
  6. Cheating is not allowed under any circumstances. Players using any kind of cheat will be disqualified from MoA5
  7. All the game settings provided in this post MUST be followed. Not following them may result in penalties and possibly disqualification.
  8. By signing-up for the tournament, you automatically agree with all the Tournament Rules and Settings

Brackets:
http://challonge.com/MoA5S1
http://challonge.com/MoA5S2
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Re: MoA5: Rules

Postby  GmanStreams » Fri Nov 17, 2017 6:17 pm

Rule change: 17/11/2017

1. Sign-up deadline extented from 25th December 23GMT to 30th December 23 GMT, leaving more space between Kotd ending and MoA5 sign-up deadline and giving the 31st of December for seeding calculations.

2. Seeding determined: Highest achieved rating + Current rating (at 30-12-2017 23GMT) / 2. The tournament administrators hold the right to edit someone's seeding in special circumstances if the situation calls for it
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Re: MoA5: Rules

Postby  GmanStreams » Mon Jan 01, 2018 5:45 pm

Rule change: 1/1/2018

1. POV streams are allowed (open streaming), but we ask that you put 2 minutes stream delay to avoid any kind of streamcheating/helping from the chat
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Re: MoA5: Rules

Postby  GmanStreams » Sun Jan 14, 2018 6:42 pm

Rule change 14/1/2018:
1: Maps where the walls of the opposing players touch or cross each other are considered bugged maps and an admin re can be used.

2: 3rd party help/influence is not allowed, twitch chat or otherwise. This is a 1v1 tournament meant to played by yourself.
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