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[BoA] Map Pool / - Guide / - Download

Moderator:  swissboyy

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Re: [BoA] Map Pool / - Guide / - Download

Postby  swissboyy » Thu Jan 18, 2018 11:23 am

^aware

Uploaded version two for all individual maps.
Compiled all of the new maps into a pack for teams to practice / players to mess around with.

Changelog and download see first post.
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Re: [BoA] Map Pool / - Guide / - Download

Postby  Lanchi » Fri Jan 19, 2018 9:22 am

Another interesting thing is the "attack time" (i don't know if this value have a official name?)
of Elephant and Boar

In the "attack time" it will stop running, but the Elephant's "attack time" is shorter
This make villager more dangerous, looking forward to watching DEATH 11

See this video: https://youtu.be/L_NzNE-S2k0
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Re: [BoA] Map Pool / - Guide / - Download

Postby  swissboyy » Fri Jan 19, 2018 9:38 am

Cool observation, will throw off some timings for sure.
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Re: [BoA] Map Pool / - Guide / - Download

Postby  Rorarimbo » Fri Jan 19, 2018 10:59 am

Had a look at the video. The Vil who is chased by an elephant dies after almost 24 tiles from the place she shot the first arrow. The distance that the vil chaced by the boar made is 33 tiles.
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Re: [BoA] Map Pool / - Guide / - Download

Postby  Lanchi » Thu Jan 25, 2018 5:14 pm

How can we use these map in HD? i found some wood will disappear like this
https://i.imgur.com/IRQwt95.jpg
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Re: [BoA] Map Pool / - Guide / - Download

Postby  swissboyy » Fri Jan 26, 2018 12:14 am

You can't right now, Lanchi.
Would need a re-work of the maps.
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Re: [BoA] Map Pool / - Guide / - Download

Postby  kw1k000000 » Tue Feb 06, 2018 10:17 am

I hope you guys reconsider "Socotra"

The all out rushes from each player could be exciting for first few games but seeing it repetitively would become boring very soon. Based on size of map & resources it would be extremely rare if the game goes to IMP and chances of anyone reaching 200 pop is rare too.

These games would most likely be all out feudal fights.
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Re: [BoA] Map Pool / - Guide / - Download

Postby  wildseries » Tue Feb 06, 2018 10:24 am

  06 Feb 2018, 09:17 GMT » kw1k000000 wrote:
I hope you guys reconsider "Socotra"

The all out rushes from each player could be exciting for first few games but seeing it repetitively would become boring very soon. Based on size of map & resources it would be extremely rare if the game goes to IMP and chances of anyone reaching 200 pop is rare too.

These games would most likely be all out feudal fights.


+10000..
Also, it will be impossible to follow for casters and viewers. I just think this map is not good for competitive aoc.
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Re: [BoA] Map Pool / - Guide / - Download

Postby  teutonic_tanks » Tue Feb 06, 2018 11:26 am

how should it be impossible to follow for casters and streamers if the map is one screen big?
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Re: [BoA] Map Pool / - Guide / - Download

Postby  JoshuaR » Tue Feb 06, 2018 1:52 pm

Don't be hating on all out feudal fights.
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