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AoC Statistics [6.feb.2016]

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AoC Statistics [6.feb.2016]

Postby  pip » Sun Nov 08, 2015 10:15 pm

Image

Originally posted here
URL: http://aoe2stats.net

I made a website with searchable statistics. At the time of making it I knew only about a few static sites, excel sheets or the option to search through the genie editor. I wanted something simple and fast. The source of the data is mostly extracted from data files using Genie Editor. Other sources include Age of Kings heavengames website, ZeroEmpires and Spirit of the Law videos, Cysion's site, Steam data files of changes, and much much more... (sorry if I missed you) I also want to thank everybody from the original topic and reddit for correcting the mistakes!

Features:
  • Unit statistics with bonuses (click on row)
  • Building statistics
  • Technology listing
  • Civilizations and their bonuses
  • Resource gathering statistics
  • Easily searchable through all sections
  • Toggle sections ON/OFF by clicking the corresponding title (turn on all again by clicking AoC Stats)
  • Supported versions
    • AoC userpatch 1.4/ AoE 2 HD
    • HD DLCs Age of Empires Forgotten + African Kingdoms

Planned:
  • Balance Patch (voobly mod) support
  • improved searching
Last edited by  pip on Sat Feb 06, 2016 8:02 pm, edited 7 times in total.
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Re: AoC Statistics

Postby  pip » Sun Nov 08, 2015 10:36 pm

Changelog:
* Added african kingdom support
* Added version icons for units, structures, technologies and civilizations
* you can filter dlc versions with 'aoak', 'aof', 'aoc', 'aok'
* fixed trebuchet bonuses

for more details see: link
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Re: AoC Statistics

Postby  dogao » Mon Nov 09, 2015 1:03 am

Amazing.
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Re: AoC Statistics

Postby  pip » Sat Nov 28, 2015 11:33 pm

Changelog:
* moved to new site aoe2stats.net
* fixed persian dock and TC technologies civ bonus (nice catch by GaryInternet)
* ... other changes I forgot :)

Please, if you know reddit admins, let them know to fix the link. In the meantime I just redirect to the new page.
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Re: AoC Statistics

Postby  Aguruchi » Mon Nov 30, 2015 2:09 am

This is real nice!
GJ m8!!!
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Re: AoC Statistics

Postby  Hades85 » Mon Nov 30, 2015 9:40 pm

Did you create a online data base?
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Re: AoC Statistics

Postby  ZeroEmpires » Sat Dec 05, 2015 11:52 am

Hey, for the Celt civ bonus it says that Celt siege fires 20% faster. I believe this should read 25%

Kataparuto tech for the Japanese also makes them fire 33% faster, and not 25% as posted on the website.

The reload speed being reduced by 20% doesn't mean 20% faster firing :)
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Re: AoC Statistics

Postby  LetsImprove_ » Sat Dec 05, 2015 12:10 pm

wonder should be only available in imperial * or am i wrong? ?
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Postby  Jineapple » Sat Dec 05, 2015 12:13 pm

  05 Dec 2015, 10:52 GMT » ZeroEmpires wrote:
Hey, for the Celt civ bonus it says that Celt siege fires 20% faster. I believe this should read 25%

Kataparuto tech for the Japanese also makes them fire 33% faster, and not 25% as posted on the website.

The reload speed being reduced by 20% doesn't mean 20% faster firing :)


That also concerns all other bonuses like this - Byzantine Fire Ships, Spanish Gunpowder units, Saracen galleys, Mongol Cavalry Archers.

Also, this is really minor, but Goths get 35% cheaper infantry, not 33% :P That's 1 food saved per Militia!
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Re: AoC Statistics

Postby  pip » Sat Dec 05, 2015 2:38 pm

  05 Dec 2015, 10:52 GMT » ZeroEmpires wrote:
Hey, for the Celt civ bonus it says that Celt siege fires 20% faster. I believe this should read 25%

Kataparuto tech for the Japanese also makes them fire 33% faster, and not 25% as posted on the website.

The reload speed being reduced by 20% doesn't mean 20% faster firing :)


That's all just wording, please read the legend, how FR is defined: "firing rate - the game time in seconds between consecutive starts of attack." Since there is no general definition of firing rate, I defined it like so.

It's basically reload time.
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