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Conquista - Week 4

Moderators:  AkcniBarnabas,  Cysion, Tournament moderators

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Conquista - Week 4

Postby  Cysion » Mon Aug 01, 2011 5:57 pm

For people who are not interested in reading too much: yes, sign-ups are still open! And yes, we updated, simplified and sped up the whole system 8-)


After I went on holiday, and my lack of hosting Conquista Gathering rooms on Voobly/GR, it's time to revive everything and spice up things to make your quest to conquer the world for your glorious civ a lot easier.

Image

The only big winner of last week were the Mayans, successfully seizing the France into their homeland. France was previously taken over by the Mongols, so it was the first Mongol territory to be lost. TheViper of Chichen Itza, also proved that games don't always have to be the same on top level by playing a match of normal fortress (no regicide).

The other winner is the most invisible killer so far: the Teutons. Frederick Barbarossa89 is successfully challenging players within his range and slowly takes small territories under his rule.

Conquista - Week 4.zip
(762.67 KiB) Downloaded 137 times

However, the tourney needs a little revamp. Too many armies per territory and people are too cautious to play a game when their territory only has 1 army left. Hence the following updates:


Updates:

Armies:
All territories now have 2 armies by default. If a territory only had 2 armies before the change, it now only has 1 left. Territories with only 1 army left, are still at 1 army.
The only exception to this are the home countries of each civ, which are given 5 armies. For example: the Saracens are only left in Egypt, but since it's their home country, it means they can still play 5 games.

If you conquer a new territory: it will only have 1 army. So from now on, territories will change hands very quickly and if you're lucky, you might even conquer a whole continent with your civ in only a few evenings.

To boost attacking: so far, the defender could always decide the homemap (out of the 3 maps given), but to avoid "civrapes" we're going to update this rule a little bit. Out of the 3 maps, the attacker can "blacklist" a map. So the defender has 2 maps left to choose from.

Another new rule is in the refusing/accepting of battles:
- Players are the same rate (e.g. both 16xx): you must accept the challenge for at least 1 game. A rematch is encouraged.
- Players with a rate difference of 100 (e.g. 16xx and 17xx): it is encouraged to play at least 1 game. You can refuse a rematch without any further consequences.
- Players with a rate difference of 200 or more (e.g. 16xx and 18xx): you are free to refuse without further consequences.

Info for players:

Check out the new Challenge! page. It now includes a list with people you can attack, their rates and GR and voobly info. You can enter your own rate at your profile page.

Notable active players that are always up for a game:

(finland) DreaIVIs (Huns)
(norway) TheViper (Mayans)
(finland) [RoR]Gus2Tavo (Celts)
(france) _VM_ (Franks)
(hungary) Adam or bleti (Britons)
(uk) Hers or CSA_B_Lyon (Aztecs)
(germany) Multani (Mongols)
(usa) Vicktory (Goths)
(usa) TheBerserk (Byzantines)
(belgium) Cysion (Koreans)

Other notable people to contact: [G11]DOOMPHANTS, barbarossa89, _Marian__

Info for people who still want to sign up:

Sign-ups are still open, you can join the fun here.


Coming up next week: The new rules gave a lot of territories only 1 army left, which civ will first take advantage of this new rule?
Image
Cysion Tripping: cysion.be/blog | Aocbox: cysion.be/aocbox

Life is short. Kiss slowly, laugh insanely, love truly and forgive quickly. Happiness is the travel, not a destination.
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Re: Conquista - Week 4

Postby  timtim » Mon Aug 01, 2011 6:07 pm

weeeeeeeeeeee. new rules are making conquista more fair!
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Re: Conquista - Week 4

Postby  Guh » Mon Aug 01, 2011 10:09 pm

if anyone is up for a match, just message me ^^
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Re: Conquista - Week 4

Postby  _MariaN_ » Tue Aug 02, 2011 3:25 am

Wow didn't know that so much people are still playing good job!
  30 Dec 2012, 19:30 GMT » ZeroEmpires wrote:
Marian has never seen a boob before, unless we're counting that man-boob he saw at the swimming pool last week.
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Re: Conquista - Week 4

Postby  Cysion » Tue Aug 02, 2011 11:31 am

Actually they aren't, but since the resurrection yesterday I had a ton of new sign-ups and a load of new players who were scheduling matches right away.

I'll list them here :)

(norway) _nG_Aegir (Spanish)
(brazil) [RVK]cesarxis (Mayans)
(norway) BuzZ_BadTrip (Goths)
(sweden) BuzZ_ZapNap (Goths)
(sweden) _nG_Loki (Aztecs)
(sweden) BuzZ_Slam_ (Britons)
(portugal) [NN]Cathedral_ aka DarkL_MysT (Mongols)
Image
Cysion Tripping: cysion.be/blog | Aocbox: cysion.be/aocbox

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Re: Conquista - Week 4

Postby  BuzZ_Quiller » Tue Aug 02, 2011 11:39 am

Why is not Carlos ferdinand signed up on my goth team? Goth team will eg all.
  IMPERIAL_GOD wrote:
There is alot of uglyness inside quiller that he doesnt even realise is there.
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Re: Conquista - Week 4

Postby  timtim » Wed Aug 03, 2011 7:01 pm

amazing how in the gold rush game between byz and huns the hunnic player has way more wood and food after one hour than the byz despite the byz cheap trashline
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Re: Conquista - Week 4

Postby  BuzZ_Quiller » Wed Aug 03, 2011 7:09 pm

  03 Aug 2011, 18:01 GMT » 9qwert wrote:
amazing how in the gold rush game between byz and huns the hunnic player has way more wood and food after one hour than the byz despite the byz cheap trashline



Because the hun player is hacker 11 (if that is the hacking one)
  IMPERIAL_GOD wrote:
There is alot of uglyness inside quiller that he doesnt even realise is there.
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Re: Conquista - Week 4

Postby  timtim » Wed Aug 03, 2011 7:25 pm

it's the same name of the other argentinian hacker banned from voobly some weeks ago right?
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Re: Conquista - Week 4

Postby  Fayt » Thu Aug 04, 2011 12:59 am

If that's the real nanito he should be banned from conquista.
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