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Boom Challenge #1

Custom Scenario recorded games

Moderator:  fallingstar

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Re: Boom Challenge #1

Postby  Amportant » Fri Apr 18, 2014 2:07 pm

  30 Mar 2014, 20:05 GMT » Richard wrote:
Hi Andrew,
Nice to see you posting here.
Tell me one thing, how did you install AoC at your workplace? Sometimes I dont have anything to do at work, and thats really boring. :P


My school holds a AoC tournament at the end of the year, i know its crazy haha; anyway, the teachers play regularly on there computers :D
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Re: Boom Challenge #1

Postby  Kaya_Faya » Sat Apr 26, 2014 2:44 am

Here is my modest try. 141 vills total
Attachments
Use icon to link to single game from the pack (right click, copy link).
Use icon to download single game from the pack (.ZIP only, no folders inside).
Attachment: parties enregistrées - 26-avr.-2014 02`51`26.mgx
AoC Zone • RECORDED GAME
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Re: Boom Challenge #1

Postby  guitarizt » Sat Jun 21, 2014 8:02 am

So when does it end? Comet's rep seems better than Andrew's because of a way waster imp time, but do you have to keep advancing through the ages asap once you have the resources and then it ends at imp?
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Re: Boom Challenge #1

Postby  mars god of war » Sat Jun 21, 2014 2:44 pm

Goals:
  • 30 Minute game!
  • 4 TC's required, not less, not more!
  • All economy upgrades except 2nd gold/stone researched! (wheel, handcart, wood, farm, 1st gold/stone)
  • Imperial age under 30 minute!
  • Cartography Researched!
Scoring:
You will be ranked on the amount of villagers you can amass in 30 minutes. Any draws will be decided by whoever gets to imperial age first!
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Re: Boom Challenge #1

Postby  guitarizt » Sat Jun 21, 2014 8:32 pm

  21 Jun 2014, 13:44 GMT » mars god of war wrote:
Goals:
  • 30 Minute game!
  • 4 TC's required, not less, not more!
  • All economy upgrades except 2nd gold/stone researched! (wheel, handcart, wood, farm, 1st gold/stone)
  • Imperial age under 30 minute!
  • Cartography Researched!
Scoring:
You will be ranked on the amount of villagers you can amass in 30 minutes. Any draws will be decided by whoever gets to imperial age first!


LOL, I know what I was doing. For the imp time I thought it was when it ended, but now I get the villager count is always at the 30m mark and the imp time is there for info. I read the other rules thread at least three times yesterday, too.
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Re: Boom Challenge #1

Postby  SiFly » Thu Jan 15, 2015 3:24 pm

Nice challenge. I'm quite new to game, only did 20-25 NPL games yet and fail a bit with booming.

This one was my 3rd try - 154 vill. Doesn't seem possible to sustain 4tc with 23 vill up, probably stronger to go 3 tc into 4th bit later, but seems to much effort to balance eco for it.

On a side note; How do I get my hotkeys working in Voobly, changing them ingame in Voobly doesn't save them, changing them in singleplayer when starting the game itself isn't used in Voobly either.

Edit: question 2; how do i get my attachment to show as the game like all the other posts in this thread?
Attachments
rec.20150115-125403.mgz
(2.75 MiB) Downloaded 2 times
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Re: Boom Challenge #1

Postby  Brainless » Thu Jan 15, 2015 3:43 pm

i would like this challenge to be reset without market abuse
be like brainless
be brave
beat barbie
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Re: Boom Challenge #1

Postby  Sky95 » Thu Jan 15, 2015 6:18 pm

  15 Jan 2015, 14:24 GMT » SiFly wrote:
Nice challenge. I'm quite new to game, only did 20-25 NPL games yet and fail a bit with booming.

the beginning is allways the hardest part. If it's fun you will learn with ease ;)


  15 Jan 2015, 14:24 GMT » SiFly wrote:
On a side note; How do I get my hotkeys working in Voobly, changing them ingame in Voobly doesn't save them, changing them in singleplayer when starting the game itself isn't used in Voobly either.

host a voobly room. check "start in single player mode" and create an account in the options menu. Set your hotkeys there. Finished ;)


  15 Jan 2015, 14:24 GMT » SiFly wrote:
Edit: question 2; how do i get my attachment to show as the game like all the other posts in this thread?

click "add file" before uploading.
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Re: Boom Challenge #1

Postby  TheWill » Thu Jan 15, 2015 6:26 pm

gentle when is 2nd challenge coming?
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Re: Boom Challenge #1

Postby  SiFly » Thu Jan 15, 2015 6:54 pm

Thanks sky;

  Brainless wrote:
i would like this challenge to be reset without market abuse


Yeah, the problem is now is only getting the wood+stone for 3 tc, which is fairly easy. And sustaining them afterwards, for which using faster gathered/cheaper resources without much investment are better + the amount of time you have to actually use this, instead of 'easy', 'low time investment' farm building and getting villagers from your food income.
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