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2 questions about FE (multiplayer and treaty)

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Re: 2 questions about FE (multiplayer and treaty)

Postby  Promiskuitiv » Sat Sep 28, 2013 1:41 pm

  13 Sep 2013, 02:46 GMT » ineedinternet wrote:
hey i'm guessing u made promi and i have some suggestions after playing with all the aofe ai's and lots of other ones fomr the blacksmith on aokh
make a dm mode
lower the building cancelation percentage
tell it to not make monks with crappy monk civs
make millitary units when flushed etc
sorry for all the typos i'm in a rush but u made a good ai overall just update and put it on aoczone

Yes, "Promi" is my own AI. (:
Thanks for the feedback, i'll consider it when updating Promi!

  16 Sep 2013, 10:10 GMT » Satangel wrote:
In the comments section I've found some interesting notes though;
Well we AI scripters tried to make our AI’s as good as possible, even now we’re still working to improve them.
Try the easiest difficulty at first and every time you start beating them without too much trouble increase the difficulty level, on hard the AI’s will play without handicap nor cheating. On easiest to moderate the AI will receive handicaps and on hardest the AI will cheat.
If easiest is still too hard for you choose “standard AI”, this is the old AoC AI which is several times weaker than our new AoFE AI’s.

Still, more info would be nice, but I guess it's non existent atm :'(

Oh that was actually my post. 11
What kind of info do you need? :)
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Re: 2 questions about FE (multiplayer and treaty)

Postby  Satangel » Sat Sep 28, 2013 2:30 pm

  28 Sep 2013, 12:06 GMT » YanBG wrote:
Idk about such ai that waits 40 mins, you can try black forest and wall the ai's passage, that could ensure you up to 30 mins i guess.

Well the first wave has siege weapons so that wall will save me about 1-2 minutes. I'm playing in black forest atm, and I can't hold them for that long, they just break down the wall and overwhelm me.
But okay, if treaty is coming soon (when exactly, this year for sure?), I guess I can manage
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