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Four n00b attempts at Feudal Rushes

Daily recorded games

Moderator:  fallingstar

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Four n00b attempts at Feudal Rushes

Postby  Aelwrath » Sat Jan 10, 2015 6:46 pm

Uploading here to hopefully receive constructive criticism Any and all advice is greatly appreciated!

I also made a reddit/r/aoe2 post looking for help analyzing these!


Game 1 vs convers22: I try (and somewhat succeed) for a Feudal Rush. He defends against it, I fail to transition back to Booming, and I lose to his much faster Castle Age (and the Knights that come with it).

Game 2 vs Dieeeeegogo: I go for a 22 population Feudal Rush. My scouting is horrible, but his economy is even worse. I go for a Tower Rush and fail due to the aforementioned poor scouting, but defending against the tower takes a larger toll on his economy.

Game 3 vs LazyMonk: He has a horrible start (seemingly forgets to build a house at start) and essentially starts 1.5 Villagers behind me. However, I believed he had a strong starting economy due to his higher score. I'm guessing his score was higher simply because of his better scouting, but I'm not sure. Check out the first Tower I build at his Lumber Camp. He had to have laughed his *** off when he realized I'd rushed a Tower there.

Game 4 vs hangemhi: My opponent decides for a (bad) 14 population Feudal Rush. I go for a 25 population Feudal and am only 2 minutes behind him. My scouting is finally decent, while his is poor. I get a nice early Tower behind his Wood, which apparently causes him to waste all of his Stone on ineffectively-placed Stone Walls. He lets a few of his Villagers die to my Towers and surrenders when he sees my offensive Castles..
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Attachment: Uploaded Replays
Four Amateur Replays
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Joined: Jan 10, 2015

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